Overview

The Game Art minor allows you to develop skills and knowledge in a rapidly evolving field of real-time graphics and screen-based game art practice. In this minor, you will have opportunities to explore and experiment with a range of industry-relevant technical skills and workflows, as well as engage critically and … For more content click the Read More button below.

Learning Outcomes

1.
Apply technical and creative skills to create real-time and screen-based game art outcomes.
2.
Work independently and collaboratively to explore and communicate ideas through real-time and screen-based game art practice.
3.
Integrate self-reflexive practices to contribute ethically and responsibly to real-time and screen-based game art practice.

Available in Program(s)
Single degree program(s) in which this specialisation is available:

Bachelor of Social Sciences - BSocSci3325 - Social Sciences
Bachelor of Media - BMedia3341 - Media
Bachelor of Arts - BA3409 - Arts
Bachelor of Design - BDes4825 - Design
Bachelor of Fine Arts - BFA4830 - Fine Arts

Enrolment Disclaimer

Please note that this Handbook is a comprehensive catalogue of our offerings and includes courses that can be taken to satisfy program requirements irrespective as to their availability for a particular year. Availability of courses is best checked using filters on this site or on the class timetable site.

You are responsible for ensuring that you enrol in courses according to your program requirements and by following the advice of your Program Authority. myUNSW enrolment checks that you have met enrolment requirements such as pre-requisites for individual courses but not that you are enrolling in courses that will count towards your program requirements.

Pre-2019 Handbook Editions

Access past handbook editions (2018 and prior)