Overview

Computer Games takes an IT professional and computational view of the technology and industry of computer games. The focus is primarily upon the technological dimension - simulation, graphics, human computer interaction, AI, etc. - with lesser emphasis on the social and business dimensions. Further, the course contains a significant design … For more content click the Read More button below.

Course Attributes

Introductory Course

Delivery

In-person - Standard (usually weekly or fortnightly)

Fees

Pre-2019 Handbook Editions

Access past handbook editions (2018 and prior)