There is a more recent version of this academic item available.

Overview

Computer Games takes an IT professional and computational view of the technology and industry of computer games. The focus is primarily upon the technological dimension - simulation, graphics, human computer interaction, AI, etc. - with lesser emphasis on the social and business dimensions. Further, the course contains a significant design … For more content click the Read More button below.

Course Attributes

Introductory Course

Delivery

In-person - Standard (usually weekly or fortnightly)

Fees

Pre-2019 Handbook Editions

Access past handbook editions (2018 and prior)