Overview
Computer Games takes an IT professional and computational view of the technology and industry of computer games. The focus is primarily upon the technological dimension - simulation, graphics, human computer interaction, AI, etc. - with lesser emphasis on the social and business dimensions. Further, the course contains a significant design … For more content click the Read More button below.
Course Outline
To access course outline please visit below link (Please note that access to UNSW Canberra course outlines requires VPN):
Fees
Type | Amount |
---|---|
Commonwealth Supported Students (if applicable) | $N/A |
Domestic Students | $N/A |
International Students | $N/A |
Pre-2019 Handbook Editions
Access past handbook editions (2018 and prior)