Overview
Graphics hardware: scan conversion of lines and polygons. 2D transformations: windowing, clipping, viewports. User interfaces. 3D transformations: perspective transformation, 3D clipping, hidden surface removal, lighting and texture maps. Hierarchical modelling of objects, modelling curves and surfaces with splines and fractals. Graphics standards. Lab: programming assignments.
Conditions for Enrolment
Prerequisite: COMP2511 or COMP2911
Equivalent Courses
Course Outline
To access course outline please visit below link (Please note that access to UNSW Canberra course outlines requires VPN):
Fees
Type | Amount |
---|---|
Commonwealth Supported Students (if applicable) | $1170 |
Domestic Students | $5790 |
International Students | $5790 |
Pre-2019 Handbook Editions
Access past handbook editions (2018 and prior)