Overview
Computer Games takes an IT professional and computational view of the technology and industry of computer games. The focus is primarily upon the technological dimension - simulation, graphics, human computer interaction, AI, etc. - with lesser emphasis on the social and business dimensions. Further, the course contains a significant design… For more content click the Read More button below.
Course Outline
To access course outline please visit below link (Please note that access to UNSW Canberra course outlines requires VPN):
Fees
Type | Amount |
---|---|
Commonwealth Supported Students (if applicable) | $N/A |
Domestic Students | $N/A |
International Students | $N/A |
Pre-2019 Handbook Editions
Access past handbook editions (2018 and prior)