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Overview

Interactive exhibits in museums, visitor centres and gallery settings, enable visitors to engage with complex materials, revealing hidden connections and providing a shared focus for active exploration and conversation. In this studio, you will research, design and produce an interactive exhibit for a museum or visitor-centre, and explore approaches to … For more content click the Read More button below. Building on skills and knowledge developed in Interaction Design: Foundations for Human Computer Interaction, you will advance your skills in the design, production and evaluation of interactive exhibits, with a focus on ergonomics, interaction aesthetics, electronics and the manipulation of audio-visual materials. You will develop familiarity with theories and principals of interface design, signal-mapping, interaction aesthetics and exhibition design and apply this to the development of a functioning prototype exhibit based on research into emerging real-world applications for interactive displays and interpretive systems in the field of exhibition design. Lectures, case studies and tutorial presentations will introduce you to the principals of interface design, signal-mapping, and interaction aesthetics, and hands-on technical workshops will will enable you to develop your skills integrating off-the-shelf components and systems with software tools for navigating immersive visualisations.

Conditions for Enrolment

Students must have completed SDES9311 and SDES9312 before enrolling in this course

Delivery

In-person - Standard (usually weekly or fortnightly)

Course Outline

To access course outline please visit below link (Please note that access to UNSW Canberra course outlines requires VPN):

Fees

Pre-2019 Handbook Editions

Access past handbook editions (2018 and prior)