Game Design Workshop - COMP4431
Faculty: Faculty of Engineering
School: School of Computer Science and Engineering
Course Outline: www.cse.unsw.edu.au/~cs4431
Campus: Kensington Campus
Career: Postgraduate
Units of Credit: 6
EFTSL: 0.12500 (more info)
Indicative Contact Hours per Week: 3
Enrolment Requirements:
Prerequisite: COMP9024.
CSS Contribution Charge: 2 (more info)
Tuition Fee: See Tuition Fee Schedule
Further Information: See Class Timetable
Description
Game design. How do I invent a new game? What makes a game fun? What is the role of story in games? What makes a game balanced?
This subject aims to bring together students from Digital Media, Media and Communications and Computer Science to work in teams together to invent, prototype and workshop games. The focus is on the design of play, not on programming or graphics. An iterative design process is used, involving prototyping and playtesting. There will also be guest lectures from the games industry.
This subject aims to bring together students from Digital Media, Media and Communications and Computer Science to work in teams together to invent, prototype and workshop games. The focus is on the design of play, not on programming or graphics. An iterative design process is used, involving prototyping and playtesting. There will also be guest lectures from the games industry.